Every badge family in Adventure Time RPG Beta, how many players hold each one, and the quests and achievements that no player can reach yet.
Adventure Time RPG Quests and Achievements
Adventure Time RPG ships 61 badges, and their holder counts are the most honest progress report the Beta offers. Quests are described by the developers as "heroic and goofy" — a line that fits a game where you can earn a badge for fishing up a big enough fish and another for reviving the same friend three times.
Because every badge publishes an awarded count, you can reconstruct the player journey without a single patch note. This page maps all 61, groups them by system, and separates what is achievable today from what is designed but not yet live.

The Badge Map, By Family
| Family | Badges | Easiest → hardest (holders) | What it tells you |
|---|---|---|---|
| Survival | 6 | No Prisoners 141,199 → Untouchable 869 → Ghost Mode 2 | Clearing without going down is the default win condition |
| Team | 5 | Team Finn 78,238 → Come On Grab Your Friends 14,932 → Adventure Squad 0 | Squads are a real system, but 100 full-squad clears is not a Beta goal |
| Weapons | 6 | Armoury Enthusiast 64,268 → Armed 60,328 → Legendary Gear 230 | Upgrading starts before collecting |
| Buddies | 6 | Getting Warmer 50,450 → Buddy Up 4,999 → Best Buds 16 | One buddy deep, not three wide |
| Fishing | 6 | First Catch 47,182 → Fish Spotter 3,158 → Master Angler 4 | Fishing is a genuine progression sink |
| Bosses | 3 | Boss Basher 37,208 → Boss Hunter 5,150 → 200 kills 60 | Volume ladder with a hard stop |
| Dungeon Train | 3 | Room 25 19,977 → Room 50 8,907 → Room 100 3,044 | The mode's real difficulty curve |
| Combat | 3 | Righteous 18,237 → Mathematical 648 → Algebraic 0 | 25,000 kills is not currently reachable |
| Consumables | 3 | Well Stocked 31,970 → Potion Hoarder 1,397 → Prepared 1 | Item use is common; hoarding is not |
| Hero skins | 3 | Skin Deep 20,257 → Style Icon 628 → Fashion Hero 0 | Skins exist independently of heroes |
| Heroes | 3 | Hero Collector 3,032 → Casting Call 0 → Fan Favourite 0 | Five launch heroes, confirmed |
| Elemental | 4 | That's So Wizard 21,418 → Elemental 10,594 → Master 3,211 → Elementalist 0 | Combat has a real element system |
| Enchiridion | 3 | 5 pages 7,884 → 15 pages 0 → 30 pages 0 | Collectible quest, half-implemented |
| Daily | 3 | Daily Hero 3,063 → Dedicated 5 → Ooo Regular 0 | Daily quests exist; month-long streaks do not |
| Revives | 3 | No One Left Behind 25,792 → Pick Me Up 10 → Guardian Angel 0 | Reviving is encouraged, farming it is not |
| Difficulty | 1 | Not a Hero! 3,734 | Bizonkers clears are rarer than 50 boss kills |
| Milestone | 2 | What Heroes Do 3,027 / Enchiridion Apprentice | One-off story beats |
Reading the First Row
No Prisoners — clear a run without going down — has 141,199 holders, more than any other badge and roughly nine times the count for the first weapon upgrade. That is the highest number in the entire achievement set, which means two things. Downed states are not the normal failure mode in early play, and the badge is effectively the game's tutorial completion signal.
The second-highest, Team Finn (clear once with no downs, 78,238), describes the same clear from a team framing. Between them they define what "finishing a run" means in Beta.
The Horizon: What Zero Holders Reveal
Fourteen badges show zero holders. Some are simply aspirational grinds — 100 daily streaks, 25,000 kills, 200 revives. But several point at content that is designed and not yet live, and those are the useful signals:
| Badge | Requirement | Holders | Likely meaning |
|---|---|---|---|
| Casting Call | Own 15 heroes | 0 | Only 5 heroes ship in Beta |
| Fan Favourite | Own 30 heroes | 0 | Roster designed for 30 |
| Buddy Hoarder | Own 30 buddies | 0 | Buddy roster designed for 30 |
| Elementalist | Deal damage with all 4 elements | 0 | One element is unavailable |
| Enchiridion: 15 / 30 pages | Collect 15 / 30 pages | 0 | Collection stops before 15 |
| Ooo Regular | 100-day daily streak | 0 | Calendar content is future |
| Fashion Hero | Own 25 skins | 0 | Skin line is early |
| Adventure Squad / Legendary Squad | 100 full-squad clears | 0 | Squad content is future |
Four launch heroes were named in the show's marketing — Finn, Jake, Princess Bubblegum, Marceline and BMO make five — while the badges are built for thirty. That gap is the roadmap. The same is true for buddies, elements and the Enchiridion: the achievement list is documenting a larger game than the one currently playable.
Elementalist is the sharpest case. 21,418 players have landed fifty elemental hits, 3,211 have landed two thousand, and not one has dealt damage with all four elements. Either a fourth element is locked behind unreleased content, or the badge is bugged. Both are worth reporting.
Quests: What Is Confirmed
- Main progression quests exist — the game's description promises "heroic, and maybe a little goofy" quests, and badges for dungeons and bosses sit at the end of that path.
- Daily quests exist — Daily Hero requires a seven-day streak and 3,063 accounts hold it.
- Collection quests exist — the Enchiridion page hunt, 7,884 holders at five pages.
- Side objectives exist — fishing, cooking consumables, skin collecting, buddy raising.
Streaks Are the Cheapest Long-Term Win
Daily Hero at 3,063 versus Dedicated (30 days) at 5 is a 99.8% drop. Whatever a daily quest pays, almost nobody sticks with it for a month — which makes streak badges the lowest-contested achievements in the game if you care about badge count rather than power.
FAQ
How many achievements are in Adventure Time RPG? 61 badges as of October 26, 2026, spanning survival, squads, weapons, buddies, fishing, bosses, Dungeon Train rooms, combat kills, consumables, heroes, skins, elements, the Enchiridion, dailies, revives and difficulty clears.
Do achievements give rewards? Unpublished. Badges are displayed on your profile; whether any grant in-game items is not documented. The milestone rewards tied to Dungeon Train rooms are separate from badges.
What is the rarest achievement? Several are tied at zero holders, including the 25,000-kill tier, Elementalist, and the 30-hero and 30-buddy collections. Among earnable badges, Guardian Angel (200 revives) and Prepared for Anything (500 consumables) sit at zero to one holder.
How do you get the Enchiridion badge? Collect five pages — 7,884 players have it. The 15-page and 30-page tiers have never been earned, so the collection appears to stop before 15 in the current build.
Why do so many achievements have zero holders? The Beta launched October 21, 2026. Some tiers are long grinds (100-day streaks, 25,000 kills); others require content that has not shipped yet (15 heroes, 30 buddies, four elements).
Official source: Adventure Time RPG on Roblox — official badge set, 61 badges with awarded counts pulled October 26, 2026.
Related Guides
- Boss guide — the three named dungeons and the Bizonkers badge.
- Dungeon Train — room milestones behind three of these badges.
- Fishing and the Tree House — the six-badge fishing ladder.